package my.jbf.firstGame.SURFACEVIEW;
import android.view.*;
import android.content.*;
import java.sql.*;
import android.util.*;
import android.view.InputQueue.*;
import android.graphics.*;

public class CHOOSEPLAYER extends SurfaceView implements SurfaceHolder.Callback,Runnable
{

	private Bitmap []mBitmap;
	private Canvas mCanvas;
	private Paint mPaint;
	
	public CHOOSEPLAYER(Context context)
	{
		super (context);
	}
	public CHOOSEPLAYER(Context context,AttributeSet arr)
	{
		super(context,arr);
		init();
	}
	private void init()
	{
		
	}
	@Override
	public void run()
	{
		// TODO: Implement this method
		
	}

	@Override
	public void surfaceCreated(SurfaceHolder p1)
	{
		// TODO: Implement this method
		new Thread(this).start();
	}

	@Override
	public void surfaceChanged(SurfaceHolder p1, int p2, int p3, int p4)
	{
		// TODO: Implement this method
	}

	@Override
	public void surfaceDestroyed(SurfaceHolder p1)
	{
		// TODO: Implement this method
	}
	
	
	
}
